WarPlan
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About WarPlan
WarPlan is a World War II simulation engine built around scenarios at different scales. Its interface is designed to reduce micromanagement so you can focus on planning and play. You can play against the AI, in hotseat or by PBEM, and use the included editor to create scenarios and mods.
Scale and map
The game covers up to 70 potential countries on a hex map where each hex represents 30 miles (50 km), using Peters map scaling to better represent real distances. Land units represent 15,000–60,000 men, air units 300–400 aircraft, and naval units two capital ships plus support ships.
The map has 15 terrain types, subdivided into sizes with different features, including motorized and non-motorized movement, airfield capacity and defensive bonuses. It also contains 12 resource types and five strategic resources. Fog of War uses detection levels to determine what you know about units, while five weather conditions affect play.
Combat and units
Combat takes place on land, in the air and at sea. On land, operation points allow multi-hex attacks and multiple moves, while attack tactics can create frontline breakthroughs. Air units can attack selected targets and may automatically support land attacks. At sea, fleet and raider modes affect detection, and combat includes night action, surface, submarine and carrier engagements. Zones of control restrict enemy movement.
WarPlan has 20 unit types, each with 15 attributes, alongside 17 technological advancements and five specialties. Countries have their own units and attributes. Units can split or reform: corps may detach a division, and armies may split. Small formations can also be grouped into larger ones. Generals affect combat, mobile attacks and retreats, and 11 types of support-pool units are available.
Naval units stack in fleets. Each hex can hold one land unit, one air unit and one fleet. Land units can receive a specialization, such as equipment, elite training or gear; advancements allow 120 different land-unit configurations.
Managing countries
Production accounts for oil, manpower, logistics, strategic resources, trade agreements and convoy zones. The game has 17 advancements, and every unit has at least two advancement choices. The description also specifies 47 different unit configurations.
Supply depends on cities, railways, ports, headquarters and distance from railways, with a system intended to represent the North African Campaign more accurately. Diplomatically, you can declare war, influence countries, attempt coups or negotiate surrenders. Each country has a loyalty score and an entry level, and in-game actions can change both.
Modes and tools
You can play against the AI, in hotseat or by PBEM. Automatic repair and advancement are also included, and an editor lets you modify the game and create scenarios.
Frequently asked questions
The best price for WarPlan is $8.56 at Fanatical. That is 78% less than on Steam, where it costs $39.99. 11 shops have an offer that activates in your country.
Some are. This page only shows offers that activate in your country; offers for other regions, or with no stated region, are left out. To see the offers for another country, change your country at the top of the page.
Every key we list activates on Steam. Redeem the key there and WarPlan stays in your library for good.
Yes, with a small risk. Publishers create keys to sell in other shops, which is why a key can cost less than in the official store, and once you activate it the game is yours to keep, just like a store purchase. On average 1–2% of keys fail, so check the shop's buyer protection before you buy: the official store does not refund keys bought elsewhere.
The minimum requirements for WarPlan are: Windows 8.1, Intel Core i3, 4 GB RAM, 414 MB storage. It runs on Windows only. The recommended specs are in the System requirements section.
Yes. WarPlan has multiplayer and a single-player mode.
Yes. WarPlan is the full base game. You need nothing else to play it.
Buy WarPlan 78% cheaper than on Steam.
WarPlan is available for 78% less in shops such as Fanatical, Kinguin, or Driffle.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











