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Mad Experiments 2: Escape Room

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About Mad Experiments 2: Escape Room

Mad Experiments 2: Escape Room is a first-person escape-room game for one to six players. Trapped by Professor Cheshire in his Institute, you explore four rooms, examine objects and solve puzzles to find a way out. As you progress, you uncover parts of the story and the secrets behind the Professor’s experiments.

The Cheshire Institute

The game continues the story of Professor Cheshire, whose final chapters unfold in the Institute. He experiments on his subjects’ brains and minds in an attempt to find a cure for his sick daughter, Hildegarde. His effort to save her drives him to lose his sanity and turn the Institute into a prison laboratory. You experience the memories of one of his patients as you explore the rooms.

Rooms and chapters

The four rooms are the Professor’s Office and three chapters:

  • Prologue: The Office of the Professor Cheshire: explore the Professor’s office and use his experimental equipment to escape.
  • Chapter 1: The Library: Hildegarde used to visit the Institute’s library to learn about the world. There, she discovered unusual secrets and encountered an intriguing crow automaton.
  • Chapter 2: The Greenhouse: manipulate plants, gas and poisons in the Institute’s Victorian greenhouse, where the Professor makes poisons and medicinal drugs from plant extracts.
  • Chapter 3: The Train: the train carries people into and out of the Institute. Its last wagon contains a distillery you can use to make a poison that could end Cheshire’s life and stop his experiments.

Play alone or together

You can play alone or in a team of up to six. Choose a 60-minute time limit or Relax mode, which gives you unlimited time.

Frequently asked questions

Buy Mad Experiments 2: Escape Room 79% cheaper than on Steam.

Mad Experiments 2: Escape Room is available for 79% less in shops such as Difmark, Eneba, or Gameseal.

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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