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About Dreams in the Witch House

Dreams in the Witch House is a nonlinear blend of point-and-click adventure and open-world RPG, based on H.P. Lovecraft’s short story “The Dreams in the Witch House.” In Arkham, Massachusetts, in 1929, math student Walter Gilman moves into the notorious Dombrowski’s boarding house to begin studying at Miskatonic University. As strange dreams begin, Walter uncovers a sinister scheme that threatens his life and soul.

Walter’s two months

You have two months to prepare Walter for the dreaded May-Eve. How you spend that time is up to you: focus on his studies, make friends, and maintain his physical and mental health; investigate old rumors, read forbidden books at Miskatonic University, and work on his occult thesis; or stay in bed and hope the danger passes. The game includes money, health, sanity and other character stats, along with day, evening and night cycles and changing weather.

A changing story

Many elements are generated randomly, so playthroughs differ. Otherworldly threats intensify gradually, and your actions determine which of several endings you reach. A playthrough takes 10–20 hours.

Presentation

The game uses 320 × 180 pixel graphics, with detailed animation and visual effects. Its original soundtrack is by Troy Sterling Nies, whose credits include The Call of Cthulhu and The Whisperer in Darkness.

Frequently asked questions

Buy Dreams in the Witch House 82% cheaper than on Steam.

Dreams in the Witch House is available for 82% less in shops such as Driffle, Kinguin, or Eneba.

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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