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Where are my Internets?

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About Where are my Internets?

Where are my Internets? is a turn-based board game for one player, with up to four characters controlled in hotseat. In a humorous, surreal world resembling the present day, you arrive in a desolate countryside without internet access. To survive, you must become an internet provider and bring the internet to every village on the map.

Move and manage mood

You roll dice to decide how many spaces your characters move. Each has a limited number of moves, represented by mood points, and loses one mood point per turn except when near a village. When a character runs out of mood points, they are out. Connecting to the internet replenishes mood points.

You can adjust a dice move with bonus cards, awarded after completing a circuit and sometimes found in chests.

Explore the map

The game has three types of location. In the wilderness, each turn you choose whether to stay and activate an event card or move on. There are 27 event cards, including three unique to each location type. Cards describe different events, usually fights: winning earns an item card, while losing costs one mood point. Some cards, marked with a question mark, trigger unexpected events.

Bring villages online

You need money to connect villages, which you can earn by selling items gained from cards. In a village that already has a connection, you can use it by paying its owner. The cost of using the internet rises each time you connect to or use it. An indicator shows whether a village is connected and who owns the connection.

When you are near an internet-connected village, you can receive its signal remotely and replenish your mood points as if you were there. If there is no signal, you must draw a fight card.

Game features

The game has original graphics, an atmospheric soundtrack, and surprises and humor throughout.

Frequently asked questions

Buy Where are my Internets? 49% cheaper than on Steam.

Where are my Internets? is available for 49% less in shops such as Kinguin, Eneba, or Gameseal.

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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