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About Starship Troopers: Terran Command The Eradicators

Starship Troopers: Terran Command – The Eradicators is an add-on with a 10-mission story campaign set on Ghutana, a desolate planet used by the Federation for advanced research and weapons testing. Doctor Kraus, the lead scientist in the planet’s R&D department, requests military support for the “Hercules Program,” whose goal is to capture the monstrous Arachnid specimen known as the Hydra. The campaign is built around Territory Mode mechanics: capture and hold Territory Points to gain resources, then spend them to unlock technologies, deploy units and build defenses. An Arachnid AI adapts its behavior dynamically to your decisions and performance.

The Ghutana campaign

The campaign takes you through research labs, weapon testing sites and heavily polluted wastelands. It features new characters and maps compatible with Territory Mode. Ghutana is also available as a setting for Territory Mode missions with all Battle Groups.

Control Arachnid hordes

New pheromone and mind-control research lets you deploy and control Arachnids on the battlefield:

  • Horde Handlers: Direct a pack of biochemically manipulated Bugs. Fire poison darts to neutralize hostile Arachnids, or use built-in explosive charges to kill your own herd.
  • Bug Cages: Build defensive structures that release reprogrammed Arachnids against attackers.
  • Pheromone Disruptor Grenades: Turn affected Arachnids against Bugs untouched by the toxic nerve agent.
  • XM9-B Overseer: Launches Pheromone Disruptor darts and Deep Intelligence Manipulator darts, which let you directly control larger Arachnid specimens.
  • Drone Drop Pod: Deploy from orbit to release a loyal horde of Drone Bugs.

Chemical and radiation weapons

The Eradicators add infantry squads and bipeds equipped with experimental weapons and abilities:

  • Hazmat Troopers: Use acid-based grenades against medium-armored targets and wear suits that protect them from chemical and radiation hazards.
  • XM3-C Alchemist: A lightly armored biped that unleashes chemical weapons and can build defensive turrets.
  • XM3-A Raycaster: Fires concentrated radiation beams over long distances to neutralize ranged Bugs and can call in reinforcements.
  • Missile Specialists: Use multi-barreled rocket launchers and call in long-range missile strikes from nearby Missile Silos.
  • Fortis E-Pulse 92 Troopers: Fire explosive electromagnetically accelerated projectiles and deploy E-Pulse cannons to hold the line.
  • Powered Suit Irradiators: Emit lethal radiation bursts that pierce multiple enemies.
  • XM11-K Annihilator: An experimental M11 Marauder biped with a high-output radiation weapon, dual missile launchers and a nuclear reactor that boosts nearby Irradiator weapons.

New Arachnids

Ghutana’s polluted environment has produced four new Arachnid types:

  • Buzzer Drone: A small, fast variant that dashes across the terrain on its wings when it detects an enemy.
  • Geiger Bug: A heavily mutated Arachnid that releases a massive radiation shockwave when it attacks or dies.
  • Acid Grenadier: A large, well-armored Bug that launches volatile acid, sometimes carrying live Buzzer Drones that attack enemies on impact.
  • The Hydra: A massive, heavily armored specimen that can unleash deadly barrages of corrosive acid.

Territory Mode content

The Eradicators’ units, technologies and abilities are also available in standalone Territory Mode missions. As with other Territory Mode Battle Groups, you can unlock cosmetics and play missions on planets from other owned add-ons, as well as the base game’s planet, Kwalasha. The Eradicators Battle Group brings its own units, technologies and unlockable cosmetics to the mode.

Frequently asked questions

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