RimWorld Anomaly
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About RimWorld Anomaly
RimWorld Anomaly is a horror-themed expansion in which your colonists awaken a dark monolith and provoke an insane machine-mind. Its manifestations begin to haunt the world, bringing flesh infestations, cultist attacks, undead, blood rains, invisible hunters and other threats. You study the phenomena and seek a way to end the madness.
Strange phenomena
The dangers include an invisible hunter of human souls that returns each night to capture a victim. You can study its samples to learn to detect it, then hunt it in its lair. A vast flesh creature spreads across the map, defended by beasts and acid; collect samples from its nervous system to find its heart and kill it. A parasite secretly mind-controls colonists and tries to infect others, so you investigate evidence, imprison and interrogate suspects, and medically test them to identify the infected.
Other events include colonists becoming obsessed with a golden cube and building statues of it, and a pulsating obelisk that may duplicate people, send them to infinite gray mazes or mutate them with fleshy appendages. You must learn the obelisk’s effects and overload it. A corpse may also arrive that looks exactly like one of your colonists and seems to follow them.
Combat and containment
You fight squealing fleshbeasts, shambling undead, spherical death-machines, devouring water-beasts, human imitations and other threats. You can turn monsters against human and mechanoid enemies. When a vast hole opens in the ground, you descend into the caverns, kill the creature below and escape before the collapse.
To counter the monolith’s manifestations, you capture and study entities in a containment facility. Build and expand it with stronger walls, floors and doors, then use the captives’ powers against your enemies without pushing them too far. Your menagerie also provides bioferrite for crafting experimental serums, flamethrowers, hellcat rifles, flesh-mutating pulsers, insanity-inducing weapons and other void-powered tools.
Cultists and rituals
Cultists perform psychic rituals with suicidal commitment. Stop them before they abduct colonists, summon bloody beasts or drive people mad. You can also perform rituals yourself to summon the massed dead, rain rage-filled blood, or steal the minds and health of your foes.
The void endgame
In the new endgame, the world descends into madness and darkness, with terror moving in the shadows. Only then can you face the machine god and choose your fate.
Frequently asked questions
The best price for RimWorld Anomaly is $19.93 at Difmark. That is 20% less than on Steam, where it costs $24.99. 6 shops have an offer that activates in your country.
Some are. This page only shows offers that activate in your country; offers for other regions, or with no stated region, are left out. To see the offers for another country, change your country at the top of the page.
Every key we list activates on Steam. Redeem the key there and RimWorld Anomaly stays in your library for good.
Yes, with a small risk. Publishers create keys to sell in other shops, which is why a key can cost less than in the official store, and once you activate it the DLC is yours to keep, just like a store purchase. On average 1–2% of keys fail, so check the shop's buyer protection before you buy: the official store does not refund keys bought elsewhere.
No. RimWorld Anomaly is DLC and only works with RimWorld.
The minimum requirements for RimWorld are: Windows 7, Intel HD Graphics 4000, Intel Core 2 Duo, 4 GB RAM, 1 GB storage. It also runs on macOS. The recommended specs are in the System requirements section.
No. RimWorld is a single-player game.
Buy RimWorld Anomaly 20% cheaper than on Steam.
RimWorld Anomaly is available for 20% less in shops such as Difmark or GameBoost.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











