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Lupus in Fabula

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About Lupus in Fabula

Lupus in Fabula is an adventure game with light puzzle elements, set in a world that mixes the Flemish Renaissance with glitched medieval times. Two characters are caught there after a failed magical transport, and you control them one at a time as they try to escape a series of dungeons while ungainly creatures from the world’s bestiary threaten them. An alien pair—one resembling the French philosopher Voltaire and the other the Venetian Renaissance painter Tiziano—and a Raven watch the hero and his friend.

Dungeons and story

The game has 21 levels. The first 20 are self-contained dungeons of varying lengths, with maps tailored to different puzzles and characters. The final level takes place in a village possessed by the “evil shaggy one,” where the story reaches its conclusion.

The puzzles are designed to be non-punishing, avoiding a reliance on trying every item on everything. A continuous story connects the puzzles and leads to the final event.

World and influences

The story, characters and settings draw on images from Lost in Space, Black Adder and Monty Python, as well as writing such as Gargantua & Pentagruel and Decameron. Its visual influences include Pieter Brueghel and Van Eyck, alongside medieval superstitions, scriptural references and bestiary catalogs. Ambient sound and music contribute to the game’s dark-ages atmosphere.

Additional content

The game includes 15 Renaissance-themed achievements.

Frequently asked questions

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