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Intershelter

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About Intershelter

Intershelter is a post-apocalyptic battle royale for 50 players. You search a ruined location for weapons, armor and batteries, then try to reach a rescue capsule before a storm arrives. You can start a match in a group of up to four players, but each player must find their own way to survive.

The world of Dark Sky

Skydome Inc. was founded in 2022 to preserve humanity in the event of a cataclysm. Its Dome project included InterShelter, a plan to build underground bunkers that could protect residents from disasters for half a century, and InterSpace, a program comprising four projects: clearing near-Earth space debris, building a Mars outpost, protecting against dangerous celestial bodies, and creating Dark Sky, an autonomous colony in Earth orbit.

Keyvan Morris, a successful West Coast construction magnate, managed InterShelter. The program began in 2024 and gained popularity amid growing concerns about military conflict in the Middle East. The company was also frequently mentioned in connection with medications developed alongside the shelter program.

Dark Sky’s promises of space exploration and colonization faded in the glow of a raging star. Little is known about the orbital colony after the disaster, and people struggling to survive on a dying planet have shown little interest in it. Scraps of documents and drawings, inventions and prototypes remain in shelters, laboratories and bunkers, but no one knows whether Dark Sky was real or only a legend.

Reach a rescue capsule

Each match places 50 players at a location with seven shelters. Every shelter contains one to three rescue capsules, chosen at random. You have 30 minutes to find and set up two batteries to open a shelter, get into a capsule and escape the storm.

All players begin with the same stats. Weapons, armor and batteries spawn randomly during the match, and survival in a capsule is the only objective, though players can choose their own strategies to reach it.

Carry your equipment

There is no inventory, so your character carries everything. You can carry two primary weapons—rifles, guns or shotguns—and two secondary weapons, which are pistols. To pick up another weapon, you must replace one you are already carrying. Bullets and medical kits have no weight and can be carried in any quantity.

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