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Generation Zero Tactical Equipment Pack 2

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About Generation Zero Tactical Equipment Pack 2

Generation Zero Tactical Equipment Pack 2 adds five pieces of field equipment crafted by the Resistance from scavenged parts and technology found across Östertörn. You can use them in the fight against the machines.

Field equipment

  • Toy Car Lure: a modified RC car fitted with flares and a radio. Once placed, it drives away at top speed with the flares burning and the radio at maximum volume, drawing enemies away from you.
  • Sensory Jammer: creates a tuned EM field that interferes with machines’ senses, making players inside the field undetectable to them.
  • Hacking Dart: a lawn dart fitted with a magnet and hacking device. You can throw it accurately over a considerable distance; when it attaches to a machine, it disrupts the machine’s friend-or-foe identification and makes it attack other machines until the device’s battery runs out.
  • Remote-Controlled Tick: a Tick with an overridden navigation system that you control using an RC car transmitter. It carries a homemade pipe-bomb and can be sent among machines to scout them and blow them up.
  • Portable Homing Turret: targets ground and airborne machines, firing salvos of three compact, rocket-propelled grenades that guide themselves toward nearby targets.

Frequently asked questions

Buy Generation Zero Tactical Equipment Pack 2 81% cheaper than on Steam.

Generation Zero Tactical Equipment Pack 2 is available for 81% less in shops such as Difmark, Wyrel, or GameBoost.

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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