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Fossil Echo

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About Fossil Echo

Fossil Echo is a short, challenging story-driven platformer set in a fantastical world. You play as a young boy climbing a giant tower in the middle of the sea. The wordless story unfolds through playable flashbacks during the ascent and more than 15 minutes of fully animated cutscenes; how and why the boy arrived at the tower are answered along the way.

Climb the tower

The game combines precise, demanding platforming with stealth. The young protagonist is weak and unable to fight or kill for most of the game, so you rely on movement and timing to pass obstacles and avoid confrontation. Its old-school “die & retry” design leaves little margin for error, while Easy Mode lets you follow the story without worrying as much about the challenge. The game has no HUD or on-screen indications, and includes in-game timers for speedruns.

Environments and secrets

Pre-rendered, hand-painted backgrounds and hand-animated 2D characters bring the world to life. Environments range from lush forests to a snow-covered tower, with well-hidden secrets and unlockables to find.

Music and sound

The game features over two hours of original music by John Robert Matz and sound design by Gordon McGladdery. Music and sound shape the mood and highlight the story and actions during gameplay and cutscenes.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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