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Dear Esther

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About Dear Esther

Dear Esther is a first-person, story-driven experience set on a remote, desolate island in the Outer Hebrides. As you explore, a voice reads fragments of a letter beginning “Dear Esther...”; the island’s beaches, windswept cliffs and underground tunnels hold clues to a story of love, loss, guilt and redemption.

The island and its story

The story leaves questions open: what is the significance of the aerial, what happened on the motorway, and is the island real or imagined? You encounter a lost man, memories of a fatal crash and a book written by a dying explorer as you search for answers about Esther and why she has summoned you. The game abandons traditional gameplay in favour of exploring its environments and following its narrative, which is semi-randomised.

Changing playthroughs

Audio, visuals and events are randomly generated, making each playthrough a different experience. The environments are built with the Source engine, and the soundtrack is composed by Jessica Curry and features world-class musicians.

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