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Conjurers

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About Conjurers

Conjurers is a turn-based tactics game in which eight rival Conjurers wage war for control of the Zodiac. You build an army of creatures and cards by defeating rivals: each victory claims a rival’s constellation, adds its creatures to your deck and brings you closer to challenging the Immortal Aquarius. Only one Conjurer can claim the whole Zodiac.

Tactical battles

Positioning, timing and terrain shape each battle. High ground, hazards and the layout of the battlefield affect creatures’ power, movement and utility, so you must adapt your tactics to each area and contest positional advantages held by rival Conjurers.

Claim constellations

Each of the eight rivals commands a constellation of creatures. Defeating a Conjurer permanently adds that constellation to your available Zodiac, expanding your deck and changing your options in later battles. Your creatures persist between battles, gaining experience and leveling up as they fight.

Creatures and hybrids

The complete Zodiac contains 60 animated creatures and hybrids drawn from eight creature types: Humans, Prowlers, Hoofed Beasts, Winged Beasts, Lizards, Serpents and Polypods. Each type has distinct strengths. You can also combine creature types to create hybrids with blended strengths and new tactical roles, such as a Hoofed-Human Minotaur, a Polypod-Prowler Manticore or a Winged-Lizard Dragon.

Learn and test your tactics

A guided tutorial and in-game tooltips teach the rules in about 10 minutes. The game includes three boss battles that challenge your positioning and deckbuilding, as well as a scalable AI opponent with five difficulty levels. At level 1, it plays simply and attacks directly; at level 3, it chains spells and plans for long-term advantage; at level 5, it considers every card, creature and order of play.

Frequently asked questions

Buy Conjurers 47% cheaper than on Steam.

Conjurers is available for 47% less in shops such as Difmark, Driffle, or GameBoost.

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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