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About Battlestar Galactica Deadlock Anabasis

Battlestar Galactica Deadlock Anabasis is an expansion that adds the Operation Anabasis survival mode, 11 skirmish maps, four munition types and 12 campaign resource missions.

Operation Anabasis

After a pre-emptive strike led by Samanta and Helena Agathon arrives too late at a Cylon staging ground in a distant mining colony, the sisters turn their fleet toward the frontier colonies beyond Cyrannus. The colony has been razed, with no humans left alive. As Praetor Agathon, they must evacuate the survivors they can find and lead soldiers and colonists back to Caprica, deep in enemy territory and without reinforcements or shelter. Lachesis pursues them, and the fleet is greatly outnumbered.

In this mode, you command a single fleet of military and civilian ships and try to flee and survive. Resources are limited, though after each jump you may have the option to repair ships and salvage supplies. Each playthrough is randomised: you choose the next jump location, and each location has its own potential bonuses and penalties. You can customise your fleet, but the Cylons keep coming as you make the long journey home.

Skirmish maps

The expansion adds 11 maps for single-player and multiplayer skirmishes, as well as Operation Anabasis. Each has its own theme, objects and tactical situations. Fight in orbit around Caprica, navigate clusters of neutral minefields in Vallum, or hide in the gas nebula of Niflheimr.

Munition types

Four new munitions are usable across game modes:

  • Debris mine: A Colonial directional remote fragmentation mine that detonates automatically when it reaches its destination, providing an area-control tool against squadrons.
  • Comet PCM: A Cylon unguided ballistic projectile that tries to divert guided missiles crossing its path. It reprograms them to follow the Comet, potentially into an enemy ship.
  • EMP Generator: A Colonial weapon that charges for three seconds before releasing an electromagnetic pulse centred on the launching ship. It can damage nearby Cylon capital ships while minimising harm to your own systems.
  • Scrambler: A defensive sentry munition that triggers when any unit, friendly or hostile, crosses its detection border. It then projects an ECM field with a 400U radius: friendly units inside lose their target locks and are hidden from guided-munition attacks, while hostile units are identified and have their Tech Bay’s maximum strength reduced, hindering their DRADIS capability and leaving them more vulnerable to hacking or early guided-munition launches.

Campaign missions

The campaign gains 12 resource mission types: Interference, Station Purge, Hub Assault, Rescue Trade Minister, Diplomatic Relations, War Tourism, Tactical Advantage, Coordinated Strike, President’s Aide, Dropbox, Demolition Crew and Trojan. Their objectives include reaching intelligence data in satellite dropboxes before the Cylons and planting an experimental virus in a Cylon command ship.

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