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About A Hole In Space
A Hole In Space is a slow-paced space simulation in which you control a small black hole roaming a universe generated from parameters you choose. Your goal is to absorb the entire universe and trigger the Big Bang. Movement is governed by forces, so accelerating takes as long as decelerating.
Grow and survive
Absorb nearby suns to increase your mass, then absorb other black holes if you are more massive than they are. With your increased mass, you can absorb the rest of the universe. If a black hole with less mass than you absorbs you, you lose.
Shape the universe
Each universe is procedurally generated, and you can use its seed to share it with others. You can create up to 100 galaxies, each with a supermassive black hole at its center. Galaxies can stay in place or move under one another's attraction. Universes can contain from 100 up to 10 million stars, depending on what your PC can handle.
You can turn star gravity on or off. With gravity off, performance drops linearly as the number of stars increases; with it on, performance drops by the square of that number, reducing the maximum star count to 100K. Stars can start at zero velocity or at the first cosmic velocity, which sends them into orbit around the central black hole. You can also enable “Spaghettification” to break stars into smaller pieces.
There are seven Nebula backgrounds, which do not affect the simulation, and nine galaxy forms: Random, Circle, Cube, Octahedron, Sphere, Spiral-2-Arms, Spiral-4-Arms, Spiral-8-Arms and Star. Switch between the player black hole and galaxy camera to see more of the universe.
Frequently asked questions
The best price for A Hole In Space is $29.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for A Hole In Space are: Windows 7, 8 GB RAM, 600 MB storage. It also runs on macOS. The recommended specs are in the System requirements section.
No. A Hole In Space is a single-player game.
Yes. A Hole In Space is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











