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Ymir

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About Ymir

Ymir is a multiplayer strategy game that combines 4X gameplay with city building. You develop a civilization of Pigmen from the Stone Age, exploring and settling a procedurally generated world, managing its economy and fighting real-time battles. Solo play is possible, but the main focus is multiplayer.

Explore the world

The game has two main views: a world map and a regional view. Each world-map tile corresponds to a unique, procedurally generated isometric region that players can explore, settle and build in. Regions contain randomly distributed resources, including ores, animals and plants, determined by their climate, relief and vegetation. The world has seven biomes, each with its own resources that encourage trade between players.

Develop your civilization

Technological development spans hundreds of technologies, from the Stone Age to the post-Iron Age. A complex socio-economic simulation drives the city-building: your population breeds, ages, works and buys goods without direct player control. People belong to social classes with different incomes, purchasing power and revenues, while resource prices change with supply and demand, rarity and production costs.

Building materials are bought at market prices, providing income to producers and affecting the economy. The simulation's variables and actions influence one another, so producing too much can be as harmful as producing too little; distributing a new resource can even destabilize the economy.

Trade and diplomacy

You can use diplomatic and economic tools to make treaties and set up trade routes with other players. Treaties can cover rights of passage, taxes, payments and trade agreements.

Real-time battles

Battles take place in cities rather than in separate battle instances. You can build and customize fortifications with walls, bridges, gates, stairs, towers and battlements, and reshape terrain to make use of natural defenses such as cliffs and hilltops. Water forces troops to cross on slow, vulnerable rafts, so you can dig canals around forts, secure bridges or build a citadel on a river island with fortified bridges.

A strategic tool lets you set each city's defensive zones, troop deployment positions and battle behavior in case of attack. Battles take time, allowing the sides to send reinforcements while they are underway. Any number of teams can take part at once, fighting according to their allegiances. Troops are controlled by AI during battles, which can continue without the player's presence. The roster includes dozens of unit types, such as mounted camels, elephants and armored mammoths.

Game modes

  • Real-time mode: play alone or with a few friends, with everyone present. Sessions can be stopped and continued across multiple play sessions.
  • Persistent mode: play on a server that remains running 24/7, including when players are offline. Actions take longer than in real-time mode, and games are designed for the maximum number of players to play day to day, with sessions lasting several weeks.

Key features

  • Pigmen wear clothes.
  • Multiplayer on local or persistent servers.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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