The No-Name Project
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About The No-Name Project
The No-Name Project is an open-ended game in which you begin as a NO-NAME and can choose how to make your way through its world. You can travel where you want, interact with almost anything in the wilderness, and uncover secrets and lore. The game includes 16 character designs.
Explore and gather
Fish, mine for gems and ores, craft, cut trees, gather flowers and rocks, and plant things in your garden. You can upgrade your house, build a boat and improve it up to Class S (which stands for Spaceship), then use it to trigger up to 40 random events. You can also fly into space, visit multiple dimensions, and explore a Magic College and an underwater temple.
Ruins contain things you can translate using an invented alphabet, which you can learn at the Magic College. Translating them earns Archeology skill-points and bonuses. Books throughout the world explain aspects of your character, while the “Books of the Dead” on different islands hold memories and knowledge inscribed by Gods. Reading one from beginning to end grants the reader the power and knowledge of the previous user whose memories it contains.
Make your own choices
You can help villagers, work for them, kill them, rob their graves, dig for gold in their basements, or kill their chickens for meat. Necromancy lets you resurrect people from graves, including people you killed, as well as NPCs you kill. You can also adopt animals and other creatures, and revive dinosaurs in a castle you have conquered. Some adoptable creatures have backstories and can be upgraded.
The available animals and creatures include cows, dogs, cats, pigs, a mysterious bird, dead monkeys, weird dinosaurs, a weird entity, a weird pork monster, a treant, a bear cub that can become a bear, golems and chickens. You can unlock a lab to cut off your zombies’ arms and legs and interchange limbs between them.
Build a life and rule
You can kill a king to become a king, hold court events and create your own religion. Own a restaurant, buy a bar and a pizzeria, or go to jail. If you conquer a city, you can upgrade its roads. You can build statues of yourself, decorate your castle with 96 different flag possibilities, and join a warrior’s guild to take bounties. Secret weapons and other items are scattered throughout the world.
The game also features cults that love cows and werecows that eat people, along with gags hidden throughout the world. One bathroom interaction involving an empty bottle has a surprise.
Stories and discoveries
The game has achievements and books that reveal more about its world and your character. The “Books of the Dead” are part of the Codex and contain the memories and knowledge of beings inscribed by Gods. Each book grants the power and knowledge of its previous user when read from beginning to end.
Frequently asked questions
The best price for The No-Name Project is $4.78 at Steam. 2 shops have an offer that activates in your country.
Some are. This page only shows offers that activate in your country; offers for other regions, or with no stated region, are left out. To see the offers for another country, change your country at the top of the page.
Every key we list activates on Steam. Redeem the key there and The No-Name Project stays in your library for good.
Yes, with a small risk. Publishers create keys to sell in other shops, which is why a key can cost less than in the official store, and once you activate it the game is yours to keep, just like a store purchase. On average 1–2% of keys fail, so check the shop's buyer protection before you buy: the official store does not refund keys bought elsewhere.
The minimum requirements for The No-Name Project are: Windows 7, Radeon HD 6250, Intel Core 2 Duo, 4 GB RAM, 1.5 GB storage. It runs on Windows only. The recommended specs are in the System requirements section.
No. The No-Name Project is a single-player game.
Yes. The No-Name Project is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











