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Subspace Reticulum

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About Subspace Reticulum

Subspace Reticulum is a top-down multiplayer space combat game in which you fly ships through open-space dogfights, fortified corridors and team battles over flags. You can play online, host your own zone or fight offline against bots. The game draws on the speed, freedom and organized chaos of Subspace Continuum, but is not intended as a one-to-one recreation.

Ships and weapons

You can command eight ships reimagined in 3D: the Warbird, Javelin, Spider, Leviathan, Terrier, Weasel, Lancaster and Shark. The arsenal includes bullets, bombs, mines and Thors, as well as bursts, repels, rockets, bricks, decoys, portals and more.

Game modes

In Turf Wars, you capture fixed flag poles, control the map and defend your territory. In Warzone, you collect loose flags, carry them to your base and secure the complete set to win. Maps range from focused combat arenas to sprawling team fortresses built for large, coordinated battles. Warzone bases are designed as tactical spaces, with entrances, corridors, defensive positions and ground that must be held.

Multiplayer and bots

You can join public zones through the in-game directory, play across multiple arenas in one zone and challenge other pilots with direct duel invitations. You can also host a zone from a personal computer or dedicated server, manage its community with staff roles and admin commands, and change settings in a visual editor. Offline play is available for solo battles.

Bots plan routes, lead their shots, capture and bank flags, defend bases, retreat from losing fights and call for backup. These heuristic pilots also serve as mentors for neural-network bots being developed through imitation and evolutionary training; simulated battles contribute to training them.

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