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Soulforged

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About Soulforged

Soulforged is a persistent fantasy world where your character continues to exist as you come and go. You earn Action Points over time and spend them on travelling, gathering, crafting, fighting and other tasks, so you can make progress without spending hours playing every day.

Action points and pacing

Soulforged is slow-paced, and Action Points regenerate very slowly in real time. Travelling, crafting, gathering and recovering from wounds all use them. There is no way to gain extra Action Points or speed up their regeneration, either in or out of the game. You can, however, make actions faster so they cost fewer points. Action Points accumulate while you are away, so you can close the game and return later to spend them.

Your character’s mood affects how many Action Points actions require. Avoiding injuries and pain, and staying well fed, hydrated and clean, helps keep their mood up and lets them do more with the points they have.

Explore and create

You begin in a location with some guidance, then explore multiple large, distinct areas. The game includes hunting, fishing, mining and other gathering professions; research and discovery; crafting and equipment management; and a wound and healing system. You can build housing and decorate it, farm plants, and help create player-made towns, roads, bridges and other infrastructure. Hostile creatures and combat are also part of the world.

Resources, items and monsters are named dynamically by players. The discovery process is costly, and the game’s research system is intended to help you work out what to use in crafting.

Characters and the persistent world

Characters age and die. When a character dies, their skills and attributes are lost, and you create a new character. Your Essence, discovered recipes and powers carry over, as does ownership of your buildings and access to items stored there.

Essence is an in-game currency used mainly to empower and develop your character. You can obtain it by trading with other characters, or by creating items and infrastructure that benefit you and other players. The daily amount depends on how many items you contribute, their value and how many players benefit from them.

The game is designed to keep content, crafts and monsters relevant throughout play. Starting resources remain worth collecting, and other players may trade them for more advanced equipment and support. Players cannot harm your character or claim items you own without your explicit consent.

Frequently asked questions

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