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Project: Gorgon

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About Project: Gorgon

Project: Gorgon is a 3D fantasy MMORPG built around exploration, discovery and choosing your own path. It has no fixed classes or guided route through the world: you learn skills and combine them to shape your character and how you play.

Explore the world

The world holds hidden secrets, and its inhabitants and systems respond to player actions. NPCs have their own goals and interests, and reward players who become their friends. Shopkeepers maintain inventories that include items other players have sold to them, so you can sell used gear for other players to buy. You can put out a fire by jumping into a lake, and write messages on items, author books or leave notes for other players.

Fight and learn skills

You fight monsters for randomly generated loot. Monsters have distinctive abilities, while dungeons contain puzzles, traps and bosses. Combat skills are free-form: you can learn as many as you want and use any two at a time to create your own class. Skills include:

  • Battle Chemistry: make large explosions, inject yourself with mutagens or program a pet golem.
  • Unarmed Combat: grapple and control enemies with combos that vary according to your situation and the day.
  • Animal Handling: tame and train animals to fight, then breed them and sell their offspring to other players.
  • Necromancy: raise an undead army from corpses and graveyards, including the corpses of friends.
  • Cow: if a boss turns you into a cow, learn kicks and stampede attacks.
  • Other skills: Sword Fighting, Combat Psychology, Staff Fighting, Sigil Scripting and Mentalism, among others.

Choose your burdens

Your choices can bring power along with lasting obligations. Lycanthropy grants access to powerful skill sets and lets you roam alone or in a pack, but on full moons—tied to the real-world lunar calendar—you are stuck in beast form. There is no cure. Becoming a Druid also grants great power, but requires you to respond whenever nature is in danger, whether the emergency is a forest fire, a monster invasion or an insect.

Play together

The community supports live story events and player-created quest content. You can also use limited, instanced player housing, run player-managed shops and vendor stalls, and communicate through in-game tools such as bulletin boards. Bookshelves let players submit their own books and stories, which other players can vote on.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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