Buy Secrets of War PC key
Offers
Trailers & screenshots
1 / 11


About Secrets of War
Secrets of War is a top-down shooter with stealth elements set during World War II. In 1943, you infiltrate German facilities to investigate the Phoenix project, a secret weapon being developed to turn the tide of the war, and find a way to destroy it before it causes damage. Campaign missions can be played in split-screen co-op.
Approach each mission
The campaign has two mission types. Low profile missions call for stealth: complete objectives without being seen, move through camps quietly and dispose of enemies silently. Termination missions let you choose whether to use stealth or shoot your way to the objective.
Stealth and discoveries
You can sneak to avoid being seen or heard, and find disguises that keep enemies from recognizing you as a threat unless you get too close. You can also drag dead bodies out of sight; if an enemy finds one, they alert nearby enemies.
Notes reveal more about an area and unlock optional missions. Each mission also contains hidden wine bottles to collect, while keys open doors that can provide another way to approach a mission or let you rescue a hostage.
Frequently asked questions
The best price for Secrets of War is $9.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for Secrets of War are: Windows 7, GeForce GTX 760, Intel Core i3, 4 GB RAM, 3 GB storage. It runs on Windows only. The recommended specs are in the System requirements section.
Yes. Secrets of War has multiplayer and a single-player mode. It supports split-screen co-op.
Yes. Secrets of War is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











