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About Rune in the Three Kingdoms

Rune in the Three Kingdoms is a battle-formation game with Diablo-like gameplay and systems for rage, generals and attack distance. You choose a male or female protagonist, equip them and your generals, and fight through Normal, Nightmare and Hell entrances. Characters cannot be moved directly during battle; their positions in the formation affect attack distance.

Difficulties and rewards

Nightmare and Hell introduce enemies that are immune to different damage types. Rainbow Jewelry and Halo are described as ways to break these immunities, though they are not yet available. Each entrance awards different amounts of gold, diamonds, experience and general points. Bosses award points used to unlock generals: 1 point in Normal, 2 in Nightmare and 5 in Hell, doubled in Death Mode.

Rage and combat

Rage has six types: normal attack, shield, fire, lightning, cold and poison. Normal attacks and shields always use rage, while elemental rage types depend on the player character’s damage type. Attacking or being attacked builds rage; once it reaches a threshold, you can release it. Rage is then consumed at 10% per second, and stops building while released. Releasing rage improves its corresponding damage skills, while shield rage grants global damage reduction against all damage, up to 100%. Each rage type can trigger four attack skills.

Generals and formation

You can take up to five generals alongside the protagonist. Both can use the same equipment, and their equipment durability is consumed at the same rate. The protagonist and each general can make normal and skill attacks; each general’s skill attack has its own damage type. Generals are unlocked by meeting point requirements, with points earned by defeating the boss associated with the character.

Attack distance depends on the front-to-back positions of characters in the formation. It decreases by one for each row of enemies between them. The formation also uses “+1 horse” and “-1 horse” modifiers: -1 horse reduces the distance when calculating from that character to others, while +1 horse increases the distance others calculate to that character. The value can reach 2.

Pets and Death Mode

Pets can be equipped only by the protagonist. Their auras grant attributes such as health and mana recovery to the whole team in the formation, but stop working if the protagonist is killed.

Death Mode doubles rewards, including gold, diamonds, experience, general points and magic equipment. Generals killed by the player in this mode die permanently and lose their equipment. You can forcibly disband the game to avoid death, but doing so loses all equipment or items in the backpack. You cannot leave or advance from combat while in a combat state; you can only forcibly disband or use forward teleportation.

Equipment and runewords

Equipment can be socketed and fitted with jewels or runes. Socket limits vary by equipment: white items can have up to six, blue items up to four, and yellow items up to two; the number of sockets added at once cannot exceed the item's maximum. Mounts and cloaks can have up to four sockets each. Runewords can be made in any socketed equipment when their requirements are met, and the game includes many named runewords, such as Steel, Enigma, Chains of Honor, Infinity, Ice and Absolute Defense.

Generals and skills

Generals have distinct skills, including attacks, support effects and effects triggered by hits or damage. These include Huang Zhong’s attack on up to 10 targets with increased hit rate, Guan Yu’s fixed-hit attack that ignores attack distance and physical damage reduction, and Hua Tuo’s ability to resurrect each fallen general once during its duration. Other skills can increase allies’ damage, defenses, recovery, attack speed or skill speed; reduce enemies’ attributes or action speeds; inflict elemental damage; or disable enemy skills. The protagonist can also choose generals’ skills to learn.

Recent additions

The game includes Normal, Nightmare and Hell modes, as well as automatic combat and settings for automatic recovery and picking up runes and items. Other systems include equipment and attribute management, general attack-mode settings, a wish-making feature for choosing a general and earning extra points after battles, and gift codes that award random treasure chests on specified days or holidays. A recent update also added a gift-collection function, level 70 and 80 gold treasure chests, and a point for each non-boss general killed.

Frequently asked questions

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Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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