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About Ring of Pain

Ring of Pain is a turn-based roguelike set in randomly generated ring dungeons, where encounters come to you. You observe the ring, plan your route and choose whether to pursue loot, sneak past threats or attack them. The ring reacts to your actions, and poor positioning can leave you quickly overwhelmed.

Explore the ring

Creatures signal what they are about to do in a hostile environment where danger can erupt. You can flee or try to use the dungeon against its inhabitants. The responsive turn-based mechanics let you play quickly or take your time over each decision; encounters can ambush you, so careful movement matters.

As you venture deeper, you find new paths into the unknown, including places with new friends, powerful loot and cryptic lore told in short rhymes. Some places offer relief, while others hold terrors best left undisturbed. Risk can bring rewards, but ambition can also crush you.

Build your gear

Mimics offer choices in exchange for a price. You can take what you can carry and combine gear with passive powers, or buy your way to power and adapt to whatever you scavenge. Builds can focus on speed and evasion with an acid-soaked blade, brute force, or fire-based resilience and explosions.

Dungeons and creatures

The game includes 16 core path dungeons and two branching endings that test your final build. There are also 25+ special dungeons to detour through, four environment regions with their own kinds of terror, and more than 50 creatures to learn to face, some friendly and some fierce.

Modes and items

Medium and Hard modes unlock for players seeking greater difficulty. Daily Dungeon mode unlocks with more than 40 puzzling modifiers. You can unlock and combine over 300 items in a 15-slot inventory.

The game uses a raw graphic art style inspired by Aphantasia and includes cute frog friends.

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