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Portobugia

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About Portobugia

Portobugia is a port-management and survival game set in Eastern Europe after the First World War. With crops being eaten by bugs, disease spreading and bandits roaming, cities must survive without a government. You manage a port that supplies a city with food and goods, inspecting incoming boats and developing the facilities needed to keep the city alive.

Inspect incoming boats

Before unloading or refusing a boat, you examine it and compare what you see with its report. Correctly verifying a report earns rewards. If you miss an infection, bugs can eat some of your resources. You can also search ships for artifacts, then sell or inspect them, or display them in an exhibition that provides daily resources.

Develop the port

You begin with a basic port and expand it by constructing buildings, upgrading existing ones and researching technologies that unlock new buildings and upgrades. You can hire employees to improve building efficiency, but they require daily income; you can also fire them. The city needs regular shipments of food and goods, so you must send resources to its citizens or they will die.

Random events and difficult conditions put the port under pressure. Your decisions affect the city's survival and its people's morale: poor decisions can lead to strikes, while good leadership makes people more efficient. Winter is harsh, and a bad shipment can threaten the port's future.

Scenario goals

The game includes multiple scenarios with different goals, difficulties and settings, from Siberia to a vineyard in southern France and a military dockyard. In the Battleship scenario, you build a battleship using Steel sheets and Oil, resources available only in that scenario. In the Winemaker scenario, you produce top-quality wine by balancing soil, aging, grape variety and wine style.

Key features

  • Boat inspections: check incoming boats for insects before unloading them.
  • Random events: make difficult decisions to protect the city.
  • Buildings and upgrades: expand the port and improve building efficiency.
  • Employees: recruit or fire workers to affect building efficiency.
  • Resource management: send daily shipments of food and goods to the city.
  • Technologies: research developments that unlock buildings and upgrades.
  • Artifacts: find items on ships and sell, inspect or exhibit them for daily resources.
  • Scenarios: take on missions with distinct goals and difficulties.
  • Morale: avoid strikes through good decisions and improve people's efficiency through good leadership.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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