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MetaPhysical

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About MetaPhysical

MetaPhysical is a supernatural hunting game for up to six players. You investigate haunted houses, identify the creature behind the activity and try to defeat it. You can also play as a creature and compete against your friends in PvP, or take the hunter role and exorcise a friend playing as a ghost.

Investigate and hunt

Before a mission, you choose equipment from a catalog and find a job in the newspaper. The mission’s creature, difficulty and whether it is shy or aggressive become clear when you reach the haunted house. You search for evidence with items such as EMF devices, thermometers and motion detectors, and consult your journal for descriptions of the creatures.

Once you identify the creature, you use the appropriate method to stop it. A normal ghost, for example, can be defeated by burning its human remains. Each map has a small graveyard with labeled graves, while notes in the house suggest possible names. If most of the notes point to one grave, you open it, pour gasoline and salt from your trunk over the bones, and set them alight. If the ghost catches fire, the job is complete. You can leave a mission at any time by returning to your car.

Creature names, note locations, difficulty and aggression are randomized for each level. Depending on the creature, defeating it may require burning remains, performing an exorcism or using a special weapon. Evidence-gathering and combat tools include a flashlight, shotgun with rock-salt cartridges, salt, chalk, lighter, gasoline, shovel, katana, exorcism book, ghost box, sheep’s-blood-soaked knife, holy water, sake and carpet, among other items.

Co-op and PvP

In co-op, you hunt alongside up to five friends. The PvP mode lets players compete as hunters or creatures. You can use voice recognition to speak to creatures or perform an exorcism; the built-in voice function also provides an option for mute players.

Hunter roles

You can choose from 10 roles, each with skills that support the team. Each role also has a corresponding box in its workroom that provides further bonuses for hunts.

  • The Doctor: heals or revives one teammate per mission and can heal themself.
  • The Hunter: has more shotgun ammunition and more health.
  • The Priest: can exorcise without an exorcism book.
  • The Medium: can locate the creature and sense when a hunt is about to start.
  • The Prepper: can place more salt and chalk and has more health.
  • The Psychologist: can reduce other players’ fear and is unaffected by fear themself.
  • The Witch: can cast a protective spell on teammates.
  • The investigator: can obtain another clue about the creature and always see its possible fingerprints.
  • The Druid: can place a protective seal on the ground that stops any creature.
  • The half-demon: can abduct the creature to another location.

Your headquarters and crew

You can buy a bunker as your headquarters, expand it for further bonuses and change its design using relics collected after successful hunts. You can also buy up to three additional cars and customize their color. In the bunker, you can play poker with fellow players.

You can hire and equip an AI crew in Hunter’s Crew, then send them on missions that generate additional money. You can form a clan with friends and compete in a ranking of hunters.

Characters and progression

Choose from up to six characters, each with four outfits, and unlock skins for your items. Becoming an expert on creatures reveals their behavior and makes them easier to identify.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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