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LIRE

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About LIRE

LIRE follows Eve Antoinette, who returns to a favorite childhood spot with her black cat, Sebastian, ten years after her family moved abroad. When Sebastian runs into a forest and disappears through the window of an abandoned mansion, Eve follows him inside. She must find her cat and escape the mansion, where a dark force is trapped.

Eve is quiet and seemingly emotionless. She likes flowers, animals, tea, chocolate and books.

Ghosts in the mansion

The mansion is home to several types of ghosts:

  • Interactive Personality: Can talk, prefers to stay in one place and is not dangerous.
  • Poltergeist: Causes physical disturbances, including loud noises and thrown objects.
  • Shocking ghost: Appears when you trigger something. It can sometimes be avoided and is not very dangerous.
  • Bound ghost: Cannot move and causes damage if you hit it. Some bound ghosts cannot hurt you but can block your path.
  • Wandering ghost: Talks and roams specific areas, but will not chase beyond a set limit. It is dangerous.
  • Berserk Ghost: Appears when you trigger something, cannot be avoided and chases you. It is extremely dangerous.

Avoiding danger

You can use the shout command in the right place, hide before a wandering ghost sees you and time your runs to avoid its attacks. Health and Stamina Potions can improve your chances of survival.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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