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About Angels of Death

Angels of Death is a psychological horror-adventure game about Ray and Zack, two reluctant partners trying to escape a mysterious sealed building. Ray wakes in a concrete room with no memory of how she got there. As she searches for an exit, she encounters Zack, who carries a large scythe; their uneasy bond takes shape around a dangerous promise: Ray asks Zack to help her escape, and she will kill him.

The sealed building

The game follows Ray and Zack through four episodes, each with its own dark story, as they explore the building’s floors and face people who are trying to kill them. On Floor B3, they enter a modern space with dazzling white walls, where a deranged guard puts them through sadistic tortures to challenge their promise. On Floor B2, Ray pushes through a huge cathedral filled with pipe-organ music, a sweet fragrance and strange messages demanding that she repent. Deep inside, she encounters a priest whose scent bewitches her.

On Floor B1, Ray and Zack find an apparently ordinary house with a blood-splattered living room. Ray loses consciousness after pleading with Zack to kill her before he learns too much about her past. Zack explores the house to uncover what happened to her while avoiding its many traps, and finds more than he expected. The pair must find a way to keep their promise and escape alive.

Missions and storytelling

The game combines missions with shooting and escape themes, using 2D graphics to tell its story. Its psychological horror centers on a serial killer and the bond between Ray and Zack.

Frequently asked questions

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