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King in the Mountain

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About King in the Mountain

King in the Mountain is an incremental resource-management mining game about an exiled king rebuilding his lost kingdom one expedition at a time. You send dwarves into a forgotten mountain to gather the gold, gems and ancient artifacts the royal family needs to rise again, then use the treasure to prepare for deeper descents.

Rebuild the Mountain Hall

The Mountain Hall is the heart of your fallen kingdom. Between expeditions, you build and arrange rooms, place workshops such as smelteries, ore mines and kitchens, hire more dwarves, and prepare for deeper mining trips.

Plan each expedition

Choose where your dwarves dig, then let them carve through the earth on their own. Each expedition calls for decisions about timing, efficient routes and how far to push for treasure: you can head straight for the gold or dig deeper before the torch burns out.

Beat the torch

A dig lasts only as long as your torch keeps burning. Collect enough treasure and get your dwarves out before the light dies, then return to the Mountain Hall and spend your haul on better tools, more dwarves and other improvements.

You can improve your tools, extend your torchlight and make each expedition more efficient. The cycle of planning, digging and upgrading gradually turns a desperate mining operation into the foundation of a new kingdom. There are no monsters or combat; the focus is on growing your dwarven operation and reclaiming what the royal family lost beneath the mountain.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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