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It Could Have Been Me

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About It Could Have Been Me

It Could Have Been Me is an experience about an unaccompanied youth’s journey from Afghanistan to Sweden. It draws on documentary stories from young people who made the journey, as well as activists and employees at the Swedish Migration Agency.

Stories and worlds

The game includes 26 documentary stories and takes place across five surreal worlds: the mountains, the tunnel, the train station, the caves and the heavens. Rap by Emilia Carapic (Bac Nini), based on the dreams of newly arrived young people, accompanies the experience. Its artistic and documentary elements combine surreal and realistic aspects.

Journeys

Each journey takes about 20 minutes. Playing multiple times lets you experience new stories. Dialogue is available in English or Swedish, depending on the choices made in the tutorial.

VR travel

You travel through the experience in VR using Oculus Touch controllers and an Oculus Rift.

Frequently asked questions

Buy It Could Have Been Me 62% cheaper than on Steam.

It Could Have Been Me is available for 62% less in shops such as Kinguin or GameBoost.

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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