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Final Goal

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About Final Goal

Final Goal is about weakening enemy alliances and using their needs and vulnerabilities to turn the balance of power. You choose targets based on each alliance’s strength value; attacking an alliance of equivalent strength may fail unless you use special skills.

Special skills

Skills depend on an alliance’s “harmonious,” “resources” and “intelligence” values. You can use a trap when harmonious is below 100, support when resources are below 100, and bribery when intelligence is below 100. Each use raises the corresponding value by 25, and you cannot use that skill once the value reaches 100.

Traps lower enemy morale and attack power, halving their damage. Support provides resources to an enemy that needs them, allowing you to form an alliance and attack together. Bribery can turn treacherous enemy officials into spies. You can also attack at close or long range and gradually erode an enemy that does not resist.

Alliances and planets

Click a planet to view its alliances and planetary properties.

Frequently asked questions

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Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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