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About Fallen Tear: The Ascension

Fallen Tear: The Ascension is a traditionally animated 2D Metroidvania about Hira, a mysterious child born with the dark element and fated to stand against ancient gods. You explore Raoah, fight its enemies and uncover Hira’s past, while building relationships with allies who join you in combat and exploration. The game combines freeform exploration with party-building and a narrative-driven story, alongside challenging combat. Its intended length is an average of 30–40 hours.

Explore Raoah

You travel through 26 interactable biomes, including Silent Spring, Lilac Mire and Godspire Ruins. The world contains more than 150 enemies to fight, as well as monster hunts.

Fight and adapt

You slash, parry and dodge attacks from every direction. Hira’s loadout can be customized with combat skills and abilities, including Elemental Imbuements and Ascension skills. You learn enemy attack patterns, switch weapons and items during fights, and change strategies against even the toughest bosses. Raoah’s guardians bring these skills and allies into boss battles, where you can exploit each foe’s weaknesses and strike at the right moment. Defeating them brings Hira closer to uncovering his past.

Form bonds

Through the Fated Bonds system, you can recruit 22 allies, including mages, swordsmen, tricksters and healers. Each has abilities for combat and traversal, as well as skills to master, sidequests to complete and a story to uncover. Their bonds also provide quests and unique abilities.

Build the Temple

You build and customize the Temple of Oras, Hira’s castle towering above Raoah. Friendly faces from across the world can gather there, and completing minigames earns upgrades that shape the Temple around Hira’s journey and the bonds he forms.

Frequently asked questions

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Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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