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About Divinity Chronicles: Journey to the West
Divinity Chronicles: Journey to the West is a story-driven adventure inspired by the classic tale. You choose one of five heroes, build a team and battle mythical creatures using cards, relics and consumables as you uncover the twisted fates behind an omen of darkness and seek to become the savior of the Realm of Divinity.
Heroes and cards
Each hero leads a team of up to five and has a distinct pool of 75 cards, unique powers and special storylines. The heroes have different combat mechanics:
- Wukong: wield the Monkey King Bar, use area attacks, shapeshift to learn skills from any NPC, manipulate fire to inflict burning and dodge incoming attacks.
- The Holy Monk: apply good or evil status to enemies. Convert foes to create teams, or use powerful attacks and magic barriers; curse cards can also shape his strategies.
- White Dragon: travel with the spirit of his twin sister, Dragon Princess, and manipulate water. Guardian Swords trigger boosts, unused energy becomes spirit power, and Dragon Princess can learn cards from companions.
- The Swine King: consume consumables to gain hunger points and boost basic status, learn enemy powers through transmutation, and absorb HP and Max HP during combat. Completing his eight principles lets him transform into a monster.
- Faithful Devil: deal more damage based on enemy position and summon Spirits of Five Elements—Gold, Wood, Water, Fire and Earth—to the enemy team. Each spirit offers abilities to build strategies around and unleash attacks.
Build your team
Recruit from a pool of over 20 companions and summon NPCs to fill your team, which can have up to five teammates. Companions are permanent teammates with unique talents and sets of two to four cards. They remain with you across multiple combats until they die or are dismissed. NPCs are temporary teammates who leave or die at the end of each combat.
You can summon or convert NPCs in several ways: use consumables such as the Love Potion to attract them or the Purification Bottle to purify evil NPCs; capture weakened NPCs with the Bottomless Bag, a neutral card; or use the Holy Monk's ability to create NPC teams. Your choice of teammates affects your chances on the journey.
Story and choices
Each hero has storylines inspired by Journey to the West, with opponents, events and quests that vary according to your choices and strategies. Along the way, you encounter over 120 unique NPCs, each with their own skills and background story. Interconnected events and decisions lead toward different final destinations: Heaven, Soul Mountains or the Plane of Eternity.
Adventure content
The journey spans four chapters and has 60 different endings. Its collection includes over 500 cards, over 300 relics and consumables, more than 20 recruitable companions and over 120 unique NPCs.
Frequently asked questions
The best price for Divinity Chronicles: Journey to the West is $19.99 at Steam. 3 shops have an offer that activates in your country.
Some are. This page only shows offers that activate in your country; offers for other regions, or with no stated region, are left out. To see the offers for another country, change your country at the top of the page.
Every key we list activates on Steam. Redeem the key there and Divinity Chronicles: Journey to the West stays in your library for good.
Yes, with a small risk. Publishers create keys to sell in other shops, which is why a key can cost less than in the official store, and once you activate it the game is yours to keep, just like a store purchase. On average 1–2% of keys fail, so check the shop's buyer protection before you buy: the official store does not refund keys bought elsewhere.
The minimum requirements for Divinity Chronicles: Journey to the West are: Windows 7, 2 GB RAM, 4 GB storage. It also runs on macOS. The recommended specs are in the System requirements section.
No. Divinity Chronicles: Journey to the West is a single-player game.
Yes. Divinity Chronicles: Journey to the West is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.












