CrossOver: Roll For Initiative
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About CrossOver: Roll For Initiative
CrossOver: Roll For Initiative is an action game set in an ’80s bedroom, where pixel creatures emerge from dark portals into the player’s world. You create a character sheet for tabletop roleplaying games, then defend your character through the stages of campaign books, whether the events are real or imagined. The game combines match-3 and tower defense concepts with action, strategy, RPG and puzzle elements across more than 100 levels in fantasy and sci-fi settings.
Campaign progression
Campaigns include shops where you can buy armor and items, RPG progression through XP, levels and stat increases, and dozens of spells and weapons to find. You can hire mercenaries and encounter choices in the style of Fighting Fantasy books. Persistent gems unlock classes and races, with 15 of each per game setting, or can be exchanged for extra gold.
Game modes
Each module has seven solo campaign books, each with several stages. Local co-op is available in all main campaigns, with one player using a gamepad to control the dice. Steam Remote Play Together lets a remote player join these campaigns, also using a gamepad for dice control.
Dedicated online-lobby co-op offers a separate set of modes: seven scenarios for each module, with premade characters for streamlined play, and two endless modes. In this co-op mode, the second player controls the dice with a mouse. Procedurally generated endless modes are also available for solo play and online-lobby co-op in each module; they are not available in local co-op and challenge the online leaderboards.
Dice Defense is a solo mode in each module. You upgrade and move autobattling dice towers against endless waves of enemies. The game also includes an unlockable art gallery and a hidden minigame.
Difficulty settings
In solo and local co-op campaigns, you can change the difficulty setting at any time without restarting. Lower settings reduce the damage enemies deal, and at 0 enemies deal no damage while Deterrents, which act as a pseudo time limit, are disabled. These settings let you play at your own pace without needing to Halt Time.
Frequently asked questions
The best price for CrossOver: Roll For Initiative is $4.35 at Kinguin. That is 56% less than on Steam, where it costs $9.99. 4 shops have an offer that activates in your country.
Some are. This page only shows offers that activate in your country; offers for other regions, or with no stated region, are left out. To see the offers for another country, change your country at the top of the page.
Every key we list activates on Steam. Redeem the key there and CrossOver: Roll For Initiative stays in your library for good.
Yes, with a small risk. Publishers create keys to sell in other shops, which is why a key can cost less than in the official store, and once you activate it the game is yours to keep, just like a store purchase. On average 1–2% of keys fail, so check the shop's buyer protection before you buy: the official store does not refund keys bought elsewhere.
The minimum requirements for CrossOver: Roll For Initiative are: Windows 7, GeForce GTX 750 Ti, Intel Core i5, 4 GB RAM, 3 GB storage. It runs on Windows only. The recommended specs are in the System requirements section.
Yes. CrossOver: Roll For Initiative has multiplayer and a single-player mode. It supports online co-op and split-screen co-op.
Mostly, yes. Valve rates CrossOver: Roll For Initiative as Playable on the Steam Deck: it runs, but may need some manual setup.
Buy CrossOver: Roll For Initiative 56% cheaper than on Steam.
CrossOver: Roll For Initiative is available for 56% less in shops such as Kinguin or Driffle.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.









