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About Command: Modern Operations - Chains of War
Command: Modern Operations - Chains of War is an expansion for Command: Modern Air/Naval Operations. Its 12 campaign scenarios follow a crisis in the western Pacific, sparked by conflict on the Korean peninsula 20 minutes in the future, as North and South Korea’s tensions escalate and China and the US compete for strategic choke points and bases. The conflict draws in major powers and threatens control of the world’s busiest trade routes. The expansion also includes four standalone scenarios set in past hotspots where conflict did not break out, but could have.
New systems of warfare
The expansion introduces modern weapons and threats that reshape high-level conflict. Network and cyber attacks can disrupt communications, while electromagnetic pulses from high-altitude nuclear detonations or tactical EMP weapons can disable vulnerable electronics. Anti-ship ballistic missiles threaten aircraft carriers, railguns deliver accurate long-range fire, anti-satellite weapons disrupt orbital communications and intelligence, and high-energy lasers strike with beams invisible to the naked eye.
Command and logistics
Communications can be disrupted by network or cyber attacks, or by other factors. Isolated units rely on what they can detect and engage themselves, and become separated from their side’s control rather than sharing a complete view of the battlefield.
Cargo, landing and airdrop operations let you load mobile forces onto ships, aircraft and submarines, then unload them at suitable points on the battlefield. Each platform’s transport capacity is limited by volume, weight and crew.
Aircraft damage
Aircraft can be destroyed outright or damaged but still able to return home. Different aircraft withstand different levels of damage to their fuselages, cockpits and engines. Severe damage can leave a plane mission-killed if repairs take so long that it misses the fight.
Scenarios
The 12 campaign scenarios are written by Mike Mykytyn, a founding member of the CMANO development team. The expansion’s four bonus standalone scenarios revisit past hotspots that did not lead to conflict.
Frequently asked questions
The best price for Command: Modern Operations - Chains of War is $26.57 at GameBoost. It is the only shop with an offer that activates in your country.
Some are. This page only shows offers that activate in your country; offers for other regions, or with no stated region, are left out. To see the offers for another country, change your country at the top of the page.
Every key we list activates on Steam. Redeem the key there and Command: Modern Operations - Chains of War stays in your library for good.
Yes, with a small risk. Publishers create keys to sell in other shops, which is why a key can cost less than in the official store, and once you activate it the game is yours to keep, just like a store purchase. On average 1–2% of keys fail, so check the shop's buyer protection before you buy: the official store does not refund keys bought elsewhere.
The minimum requirements for Command: Modern Operations - Chains of War are: Windows Vista, Intel Pentium, 1 GB RAM, 11.4 GB storage. It runs on Windows only. The recommended specs are in the System requirements section.
No. Command: Modern Operations - Chains of War is a single-player game.
No. Valve rates Command: Modern Operations - Chains of War as Unsupported on the Steam Deck.










