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Blade

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About Blade

Blade is an action fighting game set in the troubled final years of the Ming Dynasty. Chinese knights, Japanese rogues, Western knights, rangers, gangsters, mercenaries and pirates fight for survival and their interests. You choose a character and use weapons and their associated action skills to battle other desperate fighters.

Combat

Combat includes melee and ranged attacks, with actions such as dodging, blocking, parrying, grabbing and using the terrain. Melee weapons include knives, swords, sword-and-shield combinations, dual weapons, long-handled weapons and other unusual arms; each weapon set has its own corresponding movements. Melee actions include light and heavy attacks, blocking, dodging and rushing. Each consumes stamina, and you cannot perform an action if your stamina is exhausted; you must wait for it to recover to a sufficient level.

For ranged attacks, you can use bows, crouch, fire or throw weapons. Right-click switches the aiming angle, and left-click releases the attack. Weapon attack power is measured against armor’s damage reduction, while character health is fixed at 100 points. A normal hit deals damage equal to the weapon’s attack power, a critical hit deals 1.5 times that amount, and a headshot deals twice the weapon’s attack damage. Armor reduces damage according to its percentage-based protection.

Weapon types can inflict different debuffs: sharp weapons cause bleeding, blunt weapons cause fractures, and poisoned weapons cause poisoning. Bleeding, fractures and poisoning continue to reduce health until you use the corresponding item to remove the effect. You can treat lost health with bandages, gold medicines and other remedies. When health reaches zero, you drop your backpack items and equipped gear.

Explore and collect

The rooms on the game map periodically refresh with randomly selected weapons and items. Finished items appear less often than materials and supplies. Items include equipment, medicine, prepared food and materials used to make these items; everything except equipment can be stacked.

Items and equipment each have a weight value, with a character’s total carrying capacity set at 100. Backpack contents and equipped items both count toward that limit. Once you exceed it, you cannot pick up more items or sprint.

Craft and escape

You can use specific materials to craft various items and supplies. To escape, move to a fixed escape point on the map and enter its escape area. After a 10-second countdown, you leave the map.

Equipment

Equipment has basic attributes, carrying-weight values and other negative attributes. Different equipment produces different movement noise; heavy armor makes a lot of noise and can reveal your whereabouts early. Assembling a full equipment set activates its set effect. Every piece of equipment has durability: weapons lose durability when they hit, and armor loses it when struck. Equipment disappears when its durability is depleted.

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