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About A Game About Opening a Chest

A Game About Opening a Chest is an incremental roguelike about opening a chest of infinite loot and using its contents to amass gold for a greedy king’s hefty tax. Each opening adds a new piece of loot to your inventory. You arrange loot on altars to activate abilities and create synergies, while balancing gold generation, stat boosts and protection against threats that could take your riches.

Three dungeon levels

The game has three separate levels, each with its own mechanics, challenges, synergy crafting, NPC bonuses, realm threats and build-testing events. Each has an ever-rising goal, so you experiment with loot combinations to keep up:

  • Chest Dungeon: find the best combinations to maximize gold output.
  • Astral Void: manage your growing Madness before it consumes you.
  • King’s Hall: upgrade, socket and temper loot for bonuses.

Master all three levels to unlock a pause-free Hard Mode.

Loot and synergies

The chest supplies swords, shields, rings, guns and other loot. Each piece has procedural stats that may define your build, and loot ranges across six rarity tiers, from Common to Infernal. You can swap items as you pursue stronger synergies, place Type and Class combinations for multipliers, and stack bonuses to increase your gold.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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