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About Caves of Qud

Caves of Qud is a science-fantasy roguelike set in a retrofuturist world of sentient plants, strange creatures and civilizations layered over thousands of years. You explore a living, simulated world, uncover its history and make your way through quests, villages and historic sites. The setting leaves open whether this is a dying Earth or one on the verge of rebirth.

A simulated world

The game combines a handcrafted story with a procedurally generated world and detailed physical, biological and social systems. You can dig through a wall with a pickaxe, eat through it with corrosive gas or melt it into lava; every wall has a melting point. Creatures and NPCs are simulated like the player, with levels, skills, equipment, faction allegiances and body parts. If one of your mutations lets you psionically dominate a spider, for example, you can control it as it lays webs and eats.

You can pursue allegiances with over 70 factions, including apes, crabs, trees, robots and highly entropic beings. Turn-based exploration and combat let you find solutions using your mutations, implants, artifacts and skills. Quests, NPCs, villages and historic sites are both dynamically generated and handwritten, woven into the world’s story.

Create your character

You can play as a mutant native to Qud’s salt-spangled dunes and jungles, or as a true kin descended from one of the remaining eco-domes: Ekuemekiyye’s toxic arboreta, Ibul’s ice-sheathed arcology or Yawningmoon’s crustal mortars. Character creation offers over 70 mutations, dozens of cybernetic implants and 24 castes and kits from across Qud’s social order and beyond Moghra’yi, the Great Salt Desert. Mutations include wings, extra heads and arms, flaming hands, teleportation and cloning; implants include night vision, translucent skin, carbide fists and spring-loaded ankle tendons. You can also choose one of nine preset characters and start exploring immediately.

Game modes

  • Classic: Permadeath means losing your character when you die; the mode is extremely challenging, even for experts.
  • Roleplay: Save your progress at checkpoints in settlements.
  • Wander: Most creatures will not attack you. Killing does not grant experience; discovering locations and treating with legendary creatures does.
  • Daily: Play once with a fixed character and world seed, and see how long you survive.

Sound and presentation

The game includes a fully graphical interface and hundreds of visual and sound effects. Its original soundtrack runs for over two hours.

Frequently asked questions

GOG lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. GOG offers no buyer protection for keys bought in other shops and doesn't refund them.

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