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Work Inc.

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About Work Inc.

Work Inc. is a goofy wave shooter in which you play as a disgruntled employee fighting through the maze-like office of the shoddy, somewhat illegally run company where you have spent years earning a sliver of a paycheck. Armed with four silly weapons, you face increasingly crowded waves of enemies. As the fight goes on, enemies appear more often and in greater numbers, with three enemy classes introduced over time. They do not grow stronger, and neither do your weapons, but the crowds can become overwhelming.

Fight through the office

Spend the cash you collect to unlock hand-crafted areas in the office or buy one of three weapons at random from the Printer. Your ranged weapons have limited ammunition. If you run low on supplies or are close to defeat, find the office vending machines and spend money on health or ammunition, sold one magazine at a time. The game also warns you not to get fired.

The enemies

The three enemy types behave differently:

  • Worka: the basic enemy, who moves towards you at a reasonable speed and attacks with a keyboard. A few pencil hits or a body-slam can take one down.
  • Shoota: carries a stapler and keeps its distance to attack from farther away. It stops moving while it has a lock on you, has poor aim and is fragile enough to fall to a couple of well-placed shots.
  • Big Guy: a slower pursuer than Worka, wearing a yellow top. His Ballinium-plated keyboard deals heavy damage, while his large belly can absorb more hits.

The weapons

Work Inc. has four hand-crafted and animated weapons:

  • Big Ol' Pencil: a melee weapon with decent range and damage that works well with the Dash. It takes three hits to defeat a Worka.
  • Staple-o-Matic: a semi-automatic ranged weapon with a 16-staple magazine, good damage at most ranges and good accuracy.
  • Sharpenator: a rapid-fire electric sharpener that launches 30 high-speed pencils. It is slightly weaker than the Staple-o-Matic but fires faster.
  • SuperSuck: a faulty vacuum cleaner that launches globs of muck and dirt, which explode and damage nearby enemies. It has a long charge time and cooldown and holds five shots per magazine, but takes down any enemy in one shot.

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