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Windmills

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About Windmills

Windmills is a combat-focused metroidvania about the last Crimson Cape, a witch-hunter searching for his missing father. You explore a magical kingdom, fight monsters and wizards, and uncover events from many years ago through the perspective of an unreliable narrator. The story, areas and enemies can change according to your progress and actions, as the narrator remembers events differently.

Combat and abilities

Combat centers on suppressing, deflecting, dodging and parrying. As you progress, you unlock more mechanics for combat and exploration, along with abilities that help you traverse the world. You can also absorb your enemies’ powers and use them yourself.

Timed deflections and parries can trigger reversals, granting extraordinary abilities for a short time. For example, parrying a lightning spell can charge your next attack with lightning. You use your skills against the monsters ravaging the kingdom and challenge powerful, ruthless bosses.

Explore the kingdom

You meet NPCs with unique questlines and restore magical portals that connect the kingdom’s different areas. New abilities change how you experience the game and help the last Crimson Cape remember the past, as you follow the story toward its conclusion.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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