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Whateverland

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About Whateverland

Whateverland is a hand-painted point-and-click adventure about Vincent, a skilled thief who tries to steal a precious necklace from Beatrice, a lonely old woman. Caught in the act, he discovers that she is an ancient, powerful witch. Beatrice sends him to Whateverland, a parallel world she created to imprison her enemies, where Vincent teams up with Nick, a charming but sometimes annoying ghost, to find a way out.

Choices and chapters

You can steal from people or help them; each level can be completed in at least two ways. Branching dialogues reveal more about the world and its inhabitants, and affect your relationships with the Whateverlanders and Nick. Your actions also influence how people see you and which ending you reach.

Chapters can be played in any order. If you get stuck, you can leave your current chapter at any point in the story and move to another.

Mini-games and strategy

The game contains 19 mini-games, though you cannot complete them all in a single playthrough. Challenges include giving a tattoo to a merman and making ramen; if you take the path of a thief, you will also encounter locks to crack.

Whateverland also includes a turn-based board game with a strategy-sport theme and magic.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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