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Warhammer 40,000: Darktide Arbites Class

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About Warhammer 40,000: Darktide Arbites Class

Warhammer 40,000: Darktide Arbites Class adds the Arbitrator, an Adeptus Arbites warrior who enforces the Lex Imperialis, or Imperial Law. You fight heretics and traitors in the Emperor’s realm and work to restore order to Tertium, supported by a Cyber-Mastiff and new weapons.

Command your Cyber-Mastiff

Your R-VR is a cybernetically engineered hound that can take down enemies, disable priority targets and support your strike team. You direct it in combat as a weapon, not a pet.

Shape your combat style

Build your Arbitrator by mixing freely between more than 80 talent nodes, or choose one of the three combat styles in Darktide’s branching talent trees. The Arbitrator controls crowds with shouted orders and suppressing fire before moving in for the killing blow. Nuncio Aquila anti-gravity vox platforms amplify your commands to overwhelm opponents.

Weapons and armour

Arbitrators wear their iconic carapace armour and wield weapons designed to strike with force. Reinforced Assault Shields let you push forward with a choice of Dominator Maul or Arbites Shotpistol, Darktide’s first defence-and-range weapon combination. The Arbites Shotgun uses Special Issue ammunition to deliver a distinctive punch against tougher targets.

Customize your Arbitrator

Customize your character, weapons and Cyber-Mastiff cosmetics. Choose from six voices across three personalities; while Arbitrators regard the Lex Imperialis as a singular truth, they can have different appearances and voices.

Frequently asked questions

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