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About Walk-In: Fold It Together

Walk-In: Fold It Together is about restoring order to a building-sized costume archive after a stardust wisp scatters its 3,060 garments across the floor. You iron, fold and file each item according to its type, colour and assigned place, working through the whole wardrobe.

Sort the wardrobe

Iron each crumpled garment stroke by stroke; it is not counted as finished until it has been pressed. Then fold it by hand: tees fold in thirds, jeans at the knee, and socks tuck into a pair. Each of the thirteen kinds of clothing has its own folding plan, and the cloth moves as you work.

Put garments away by colour and location. Blue tees go on the blue shelf, socks in the drawer, and coats hang on the rail in the order marked along its bar. You can point to a shelf to see whether an item is the right fit before placing it; completed shelves light up. Finish the whole building to complete the task. Colorblind options are available.

Improve your pace

Coins found in pockets and points earned by completing sets can be spent on upgrades: a wider iron plate, a bigger armful, longer reach, help finding worthwhile pockets to check, and help identifying where an item belongs. These upgrades make the work quicker without skipping the ironing and folding. There is a progression tree, and the increasing throughput tracks your own pace.

Play together

Invite friends through Steam to work on the same wardrobe from opposite ends. Co-op supports up to eight players and allows players to join or leave during a session. The shelves, the tree and the ending are shared, while each player handles their own armful.

Finish the collection

Once the last garment is filed, the run plays backwards: every parcel flies to its shelf in a wave, viewed from a single spot in the room where you can see the whole archive. There is no timer, fail state or score you can lose, and you can save your progress and return later. After finishing, you can play again with what you have learned.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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