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Vulgaria

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About Vulgaria

Vulgaria is a third-person, top-down action RPG with puzzle-platforming and randomly generated dungeons. You explore rooms, fight enemies, collect treasure and solve puzzles, with each run offering a different combination of encounters and paths.

Movement and combat

You can run and jump in any direction, but can shoot only up, down, left or right. Your momentum can tilt shots slightly in the direction you are moving. In front of certain targets, an action button lets you open treasure, unlock doors, push or pull objects, and interact with puzzles.

Your hero has health, strength, shot speed, fire rate and knockback stats. You can collect health, armour, bombs, keys and coins by defeating enemies or completing rooms.

Rooms and rewards

Each level has a Treasure room with a pickup that raises your base stats. Treasure rooms and Shop rooms require keys to enter. Shop rooms appear on every level except the last and sell hero pickups, maps, compasses, one-use hero items and standard pickups at low prices.

Mini Boss rooms do not require keys. They contain stronger versions of normal enemies with different colour palettes and small changes to their assets. Mini bosses drop more than standard enemies, with a small chance of dropping a Treasure room item.

Near the end of the first level, you reach a Boss room. It contains a boss and the entrance to the next level; defeating the boss opens the entrance and spawns a Treasure room item. The first level has three possible bosses: Warlock, Giant Blob and Queen worm. Only one appears in a run, while the other two are moved to levels two and three.

Levels and replay

Levels follow a similar structure but vary in appearance, puzzles and enemy difficulty. Settings include caves, sewers, palaces and hell, while puzzle themes include blocks, lemmings and pipes, teleportation, and wired colours.

Your choices affect some treasure pickups, which bosses you face and which levels you travel to. Since each run is randomly generated, a single playthrough reveals only a small part of the game's content.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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