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VSCS-II

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About VSCS-II

VSCS-II is a narrative game set in an alternate future where newer technology tracks people, algorithms and automated systems reinforce social problems, and a further threat looms. You use a modified 1980s computer to contact resistance factions, investigate the truth and decide the fate of privacy in a world working to eradicate it.

The VSCS-II

Computer hardware is heavily restricted, with one exception: the Stultusoft “Very Secure Computer System,” a commercial flop from 1986 known for poor marketing and terrible security. Wired for internet access and running LunaOS, an operating system built 40 years after the original, the VSCS-II now serves as the backbone for small resistance groups fighting authoritarian measures.

Choices and consequences

Your actions have short- and long-term effects, though their impact may not be immediately clear. You can take part in heated debates, commit criminal acts or plant ideas in people’s minds, with each action carrying consequences.

Factions and endings

A colourful cast of characters, set against a monochrome 1980s aesthetic, hold different views on privacy, security and artificial intelligence. As you gain influence and the trust of people in hiding, you choose which faction to side with. Each faction has its own ideas about how to repair the world and who should have a say. Your choices shape a distinct path through the story, which ends in one of four endings.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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