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VR # Avoid

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About VR # Avoid

VR # Avoid is a short VR game where you physically dodge an accelerating grid for as long as you can. You can collect objects to earn points and, in some cases, slow the grid temporarily.

Dodge the grid

The grid speeds up over time until it reaches a cap, while the gaps between its sections shrink to a cap that varies by difficulty. Hitting a grid with your controller or headset costs 3 health, and you can have up to 10 health. Successfully avoiding a grid restores 1 health.

Collecting a small orb gives you 10 points. A color-changing orb instantly slows the grid; its speed then increases again over time at a rate that depends on the difficulty, and the color theme changes. Your score is based on the grids you avoid, your points and your current health.

Difficulties and modes

Several difficulties can be beaten. They differ in how grids spawn, with harder difficulties adding more challenging grids with holes. The endless mode is soft-capped and not intended to be beaten; the grid eventually becomes too fast, and you can see how far you get. Each difficulty has its own local high scores.

Settings and views

You can choose from three environments and a selection of songs. An option to lower the color saturation can improve visual clarity. Optional spectator or streaming cameras offer a first-person view with a wider field of view or a third-person view from behind.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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