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VoltAge:Genesis

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About VoltAge:Genesis

VoltAge:Genesis is a top-down JRPG set in the open world of Marema, where two young adventurers seek to claim their place in the Deadlands. Decades ago, the Empire of Garen devastated Marema; radioactive fallout destroyed most of its tropical rainforests and green countryside, leaving a desert waste. The two adventurers become caught up in a struggle thousands of years old over the future of mankind, as they try to survive the Volt Age.

The story unfolds over more than 50 hours of content at your own pace. Its branching paths reveal different lore and viewpoints as you uncover Marema’s history, the secrets of The Reclamation and a conflict between mankind and the gods. The choices you make shape which path you follow.

Explore the Deadlands

You can take on more than 100 optional side quests, with challenges curated to match your party’s level and story progress. Most towns continue to offer new challenges after you first discover them. Work with or against factions as you explore dozens of settlements, caves, forests and ruins across the Deadlands and beyond.

New quests and areas open as your party’s level and reputation grow, with optional challenges for parties up to Level 90. Picking locks, repairing or scrapping old machinery, and using tools let you interact with and take control of your surroundings. As you meet allies and enemies, Pedregal Springs changes: new allies move in, shops open and abandoned buildings return to use.

Allies and equipment

You meet more than a dozen characters, each with their own reasons for helping or hindering the protagonists. Alongside their regular abilities, many allies have passive skills that let you interact with the environment in new ways or grant the party unique buffs. You can customize their equipment loadouts with nearly 400 pieces of gear, from swords and shields to sniper rifles and force fields.

Turn-based combat

Combat pits your party against more than 60 original hand-drawn enemies, from Barrel Sludge to Goni. Massive foes such as the Bunyip challenge your sense of scale, and you must choose your party carefully to face the dangers in each new area.

Frequently asked questions

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