Unfolding Engine: Paint a Game
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About Unfolding Engine: Paint a Game
Unfolding Engine: Paint a Game is software for making and playing 2.5D Metroidvania game worlds. You create content in real time as you play, building and sharing worlds, tools and levels. The engine is designed for creating landscapes and includes assets for making game graphics and music; you can also add more content.
Create and play worlds
One-click 2.5D placement lets you place parallax layers, while visualized dialogue trees let you build complex dialogue systems. You can add sounds to create dynamic soundscapes, place platforms and immediately jump onto or off them, and make incremental and RPG mechanics. The engine also supports open worlds, lighting effects, dynamic sound effects and one-click door placement.
Assets and modding
The Mossgrown Asset Kit contains landscapes and vegetation. Steam Workshop support lets you share assets and worlds, and the software and work made with it are designed to be modded by communities.
Key features
- One-click 2.5D placement
- Open-world engine
- Tools for making Metroidvania games
- Incremental mechanics and Incremental Maker
Frequently asked questions
Yes. Unfolding Engine: Paint a Game is free to play on Steam, so there is nothing to buy to start playing.
The minimum requirements for Unfolding Engine: Paint a Game are: Windows XP, 2 GB RAM, 500 MB storage. It runs on Windows only. The recommended specs are in the System requirements section.
No. Unfolding Engine: Paint a Game is a single-player game.
Yes. Unfolding Engine: Paint a Game is the full base game. You need nothing else to play it.











