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Ultrawings 2

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About Ultrawings 2

Ultrawings 2 is an open-world aerial adventure made for VR. You complete missions to earn in-game money, then use it to buy aircraft and islands across an expansive world. Its several hundred hand-crafted missions provide around 40–60 hours of gameplay, with new mission types becoming available as you progress.

Flying and missions

You control aircraft with virtual hands, using a motion-control system to interact with the cockpit and operate the plane, including deploying the landing gear. Each aircraft has a realistic physics simulation based on its real-life counterpart, with adjustments to make it fun to fly. You pilot five aircraft, including a helicopter, and take on challenges such as popping balloons with a dart pistol in an ultralight, performing touch-and-go landings in a helicopter, aerobatics in a stunt plane, spot landings in a rocket-powered glider and destroying enemy drones in a fighter.

Combat missions

Optional combat missions include dogfights, intercepting enemy bombers and attacking enemy convoys with a one-handed grenade pistol.

Islands and conditions

You can explore hand-crafted islands, each about three times larger than those in Ultrawings. Cars, boats and other aircraft populate the world. Flights take place during the day, at night, at dusk and in rainy conditions.

Multiplayer and controls

The game includes cross-platform competitive dogfighting against Quest 2 players. It also supports HOTAS setups, with full rebinding for recognized joystick buttons.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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