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About UfoPilot : Astro-Creeps Elite

UfoPilot : Astro-Creeps Elite puts you in a Vector-class starfighter, tasked with clearing fields of asteroids and eliminating the Astro-Creeps hidden inside them. Asteroids drift through space, while released Astro-Creeps chase your ship.

Weapons and powerups

You have unlimited orange ammunition for destroying asteroids and Astro-Creeps. Asteroids and Astro-Creeps can randomly drop seven powerups:

  • Bombs: detonate a ring of projectiles around your ship.
  • Bounce Bullets: blue bullets that bounce off the screen edges until they hit something.
  • Lasers: travel instantly and destroy everything in their path.
  • Shields: make you invulnerable for 10 seconds.
  • Anti-Gravity: pushes objects away from you for 10 seconds.
  • Decoys: draw all Astro-Creeps away from your ship and toward the decoy.
  • Deflectors: create a bubble that you can stay and fire within, which nothing else can penetrate.

Powerups can be combined. Bombs can fire Bounce or Laser ammunition in their projectile rings, and the game can be set to choose those types for bombs. With both Shield and Anti-Gravity active, your ship becomes a Black Hole: it is completely invulnerable and pulls enemies into itself, destroying them. Lasers and Bounce Bullets are selected automatically by default, but you can enable manual weapon selection.

Gameplay options

The game offers 1024 permutations of gameplay settings. You can name custom configurations and store them locally. Options include:

  • Auto-Brake: enabled by default; slows your ship to a halt when you are not accelerating.
  • Explosion Impulses: disabled by default; makes explosions knock objects around more forcefully.
  • Auto-select Weapon: enabled by default; automatically selects your most powerful available ammunition from Laser, Bounce and Normal.
  • Bombs use Lasers: enabled by default; makes bombs fire Laser ammunition.
  • Bombs use Bounces: enabled by default; makes bombs fire Bounce ammunition.
  • Weapon Recoil: enabled by default; weapon fire pushes your ship in the opposite direction.
  • Explosive Asteroids: enabled by default; medium-sized explosive asteroids can spawn, and destroying one causes an explosion equivalent to a bomb detonation with normal bullets.
  • Explosive Bounce Asteroids: enabled by default; medium-sized explosive Bounce asteroids can spawn, and destroying one causes an explosion equivalent to a bomb detonation with Bounce bullets.
  • Random Powerups: enabled by default; powerups spawn in random order. When disabled, they spawn sequentially by type.
  • Shootable Powerups: disabled by default; lets you collect powerups by shooting them with bullets or Lasers.

Music and scores

The soundtrack has seven electro/drone tracks composed for the game by Johannes 'johno' Norneby. The Steam release also records high scores in Steam Leaderboards.

Controls

You aim with the mouse and fire with the left mouse button. The right mouse button thrusts your ship in the direction you are aiming, while the WASD keys maneuver it along axial directions. Combining WASD with mouse-button thrust gives you higher rates of thrust. The game can also be played with an XBOX 360 Controller.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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