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Two Till Midnight

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About Two Till Midnight

Two Till Midnight is a first-person horror game set in a mansion that changes with each run. You explore using speed, stealth or both, solve puzzles, uncover the mansion’s story through notes and try to escape. A clever AI-controlled demonic presence hunts you, and being caught means starting over; there are no saves.

Changing runs

Quests are procedural: items spawn randomly, puzzles change and rooms lock unpredictably on each run. You can learn the mansion, but its shifting layout and quests keep you from knowing exactly what to expect. The game is designed for you to learn its mechanics and puzzles through trial and error.

Hazards and vision

Clutter in the environment can make you trip, create noise or cause you to drop your glasses. The glasses have a realistic simulation, and environmental effects can impair your vision, requiring you to tend to the lenses. You also discover who you are and what is happening through the note-driven story.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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