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About Tunshi Kongming Legends

Tunshi Kongming Legends is a traditional, large-scale turn-based role-playing game set amid the wars at the end of the Eastern Han dynasty. It follows Zhuge Kongming and Liu Bei, Guan Yu and Zhang Fei, from their oath of brotherhood in the Peach Garden through their campaign to unite the land.

Story and chapters

The game has eight chapters whose scenarios follow historical events:

  • Stage 1: The Yellow Turban Rebellion.
  • Stage 2: Rulers of a Turbulent Age.
  • Stage 3: The Will of the Crouching Dragon.
  • Stage 4: The Battle of Red Cliffs.
  • Stage 5: The Four Commanderies of Jingxiang.
  • Stage 6: The Western Expedition to Bashu.
  • Stage 7: The Northern Expedition to the Central Plains.
  • Stage 8: Unification of the Land.

Characters and combat

More than 200 Three Kingdoms officers appear, and over 50 characters can join Liu Bei’s side through the scenarios and hidden discoveries. Every character has a Chinese voice actor and at least two unique Officer Skills, usually including an active and a passive skill. These skills help define each character’s role in the party. Characters can also learn more than 100 tactics and Officer Skills, while accumulating training points lets you grant extra battle experience to officers whose levels lag behind.

Battles use attacks, tactics, items and Officer Skills. Tactics consume a character’s strategy points and have separate hit and damage calculations from physical attacks; their success depends on the intelligence of both sides, with a greater difference making them more likely to succeed or fail. Each character’s eight attributes govern different aspects of combat: troops are the character’s health and strongly affect normal attack damage; strategy points are spent on tactics; battle energy fills toward unleashing an Officer Skill; attack and defense depend on equipment; strength affects normal attack damage; dexterity affects accuracy, critical-hit probability and the chance of tactics succeeding; intelligence affects tactic damage, accuracy and evasion; and agility determines action order and physical evasion.

Morale is another key part of combat. Attacks, tactics, items and Officer Skills can raise or lower the morale of either army. Every battle starts at 100 morale: above that level, Liu Bei’s army gains a damage bonus, reaching 1.5 times its normal damage at the maximum of 255. At 0 morale, its damage output falls by 50%.

Formations and advisers

The game has 15 formations, including White Horse, Fish Scale, Backwater, Chain and Assault, along with corresponding seals. The formations counter one another and are found across different chapters. Liu Bei’s army learns them by finding formation seals or through story events. Basic formations can be set while travelling, while some special ones, such as the Eight Trigrams Formation, can only be set in battle. A formation requires at least five surviving party members; it breaks immediately if two characters die while it is active.

Any character can be appointed as a strategist. Quests and hidden discoveries provide strategist runes that activate strategist talents, and as the story progresses, a strategist can have up to nine talents equipped in any combination to benefit the team.

Exploration and equipment

You can search towns, villages and inns for hidden items, many of which are concealed in jars. Hidden discoveries include more than 200 items, and equipment found this way is generally rarer and better than what shops sell. Weapons and armor can be improved through forging, which costs soul stones according to the equipment’s tier. Equipment has four ranks—Initial, Forged, Artisan and True—and high-tier gear gains an additional attribute when forged to the True rank.

Challenges and replay

Hidden challenge scenarios and quest events award achievements called Accomplishments. They can be earned through side quests or story events, including by facing powerful enemies or completing specific actions. These challenges are aimed at players seeking higher difficulty, but completing them is not required to finish the main story. The game includes 80 hidden achievements.

After completing the game, a second playthrough unlocks all officers from the start of the Yellow Turban Rebellion, so you can use them without story restrictions. It also allows you to recruit more officers who are not serving a faction, carries over items and provides talent rewards. Enemy forces change substantially, and story characters may appear in unexpected scenarios.

Frequently asked questions

Buy Tunshi Kongming Legends 24% cheaper than on Steam.

Tunshi Kongming Legends is available for 24% less in shops such as Kinguin or Premium CD Keys.

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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